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Welcome to the Computing Department: Curriculum information 2019 - 2020

Mr Chris Legg

Head of Computing

The Team:

Mrs Helen Atkin    Classroom Teacher

@EggarsComputing


Introduction to the Department

Welcome to the Computing Department Curriculum information page. In Computing, we aim to help students build up their confidence in computational thinking, problem solving, programming and in working with range of technology. Our KS3 curriculum has three main themes; Computer Science, Digital literacy and IT. Students learn about hardware and processing, building algorithms, programming, data representation, online safety and using a variety of online/local tools. In KS4 students can opt to study Computer Science GCSE. More information on KS3 and 4 is available below.

Key Stage 3 Information

In Key Stage 3 we are constantly developing our curriculum to make it interesting and relevant to the students we teach.  The curriculum supports learners in developing their computational thinking, problem solving and programming skills. Students learn about abstraction, decomposition, sequencing and core programming constructs. Students use a range of hardware and software, creating programs and learning how computers work. The curriculum also covers topics such as online safety, networking, web development and the presentation of information.

KS3 Overview

 

Term 1 (Autumn)

Term 2 (Spring)

Term 3 (Summer)

Year 7

Logging into systems
Curious computer systems
Reflective eSafety 1
Perseverance with visual programming

Assessment
Progress exam 1
Programming

Reflective eSafety 2
Creative text programming
Curious hardware
Creative pixel art

Assessment
Progress exam 2
Programming, hardware and data

Resourceful Microbits
Reflective eSafety 3
Perseverance with algorithms
Creative Kodu
Resourceful visual programming

Assessment
Progress exam 3
Microbit, algorithms and programming

Year 8

Logging into system recap
Perseverance with text programming
Reflective eSafety 4
Curious about networks
Creative web development

Assessment
Project style homework
Programming, networking and web development

Perseverance with data and logic
Resourceful visual programming 2
 

Assessment
Progress exam 4
Data, logic and programming

Resourceful Microbits 2
Resourceful use of Computing

Assessment
Progress exam 5
Programming

NOTE: The above is a general outline of the KS3 Computing Curriculum, subject to change.
Click here for information on how KS3 Computing is assessed.  KS3 Assessment information can be found by clicking on the attachments at the bottom of this page.  

Key Stage 4 Information

Option GCSE Computer Science
In GCSE Computer Science, students work towards completing 3 units of work. Unit 1 (examined 50%) looks into computer system architecture, memory, storage, networking, system security, software and computer ethics. Unit 2 (examined 50%) is focussed on developing students computational thinking, algorithm development and programming skills. Students learn a range of programming techniques such as; iteration, selection, sequencing, working with data and file management etc. Unit 3 (non-examined assessment) consists of an extended programming project, where students apply their programming and problem solving skills to produce a computer system.

Option GCSE Computer Science Overview:

 

Term 1 (Autumn)

Term 2 (Spring)

Term 3 (Summer)

Year 9

Intro to python programming:
Computational thinking
Variables, iteration, selection
Operators and logic
Data structures
File handing

Unit 1:
Computer architecture
Memory
Storage
Networking

Unit 1:
Computer security
System software
Computer Ethics
Microbit project
Lego Mindstorms programming

Year 10

Unit 2:
Algorithms (sort and search)
Robust programs
Computational logic

Unit 2 & python recap:
Translators and IDE’s
Data representation
Programming recap and advanced python

NEA:
Pupils completed one of the OCR set non-examined assessment tasks (20 hours in class)

Year 11

Unit 1:
Computer architecture
Memory
Storage
Networking
Computer security
System software
Computer Ethics/Laws

Unit 2:
Algorithms (sort and search)
Programming techniques
Robust programs
Computational logic
Translators and IDE’s
Data representation

Examination prep for Unit 1 and Unit 2

 

 

Exam board and qualification obtained
OCR GCSE Computer Science.
Useful Link: http://www.ocr.org.uk/qualifications/gcse-computer-science-j276-from-2016/

Exam board and qualification obtained
OCR GCSE Computer Science
Useful Link: http://www.ocr.org.uk/qualifications/gcse-computer-science-j276-from-2016/

Other information

Code Club – During Eggar’s experience club nights. Programming fun for everyone!
Lego Mindstorms – Thanks to the generosity of the PTA and other kind donations, the Eggar’s Computing department will be running a robotics club in 2019/20 during Eggar’s Experience.
Digital Leaders – A student led group which aims to develop the use of technology across the school. Students must apply, interview and be selected to join this group. Members of the digital leaders are highly regarded across the school; tasked with supporting and leading digital innovation in a variety of ways.